Fracture drums: tempo, difficulty and parts
Fracture by King Crimson is 63 BPM and runs 10:49: 301 bars and 3,434 notes played on the hi-hat, kick, ride, snare, tom 1, crash, tom 2 and floor tom.
The drum part is rated Hard — a real workout, so start it at half speed and bring it up.
It has 7 fills, its longest section is the Section M (9.13) 161p (1:50) and the hi-hat opens as well as closes.
Song map
- Intro
- Section A (0.18)
- 0.36
- Section B (1.12) 130p
- 140p
- Section A1 (1.43) 64p
- Section B1 (2.17) 130p
- 140p
- Section C (2.49) 126p
- 3.04
- Section D (3.21)
- 3.41
- Section E (4.06)
- Section F (4.38)
- Section G (5.36)
- Section H (6.05) 145p
- 140p
- Section I (6.35) +-p
- Section J (7.40) 110-118p
- Section K (7.54) 120p
- Whoo!
- Bass solo (8.39)
- Section L (8.46)
- Section M (9.13) 161p
How to play Fracture on drums
- Plug in your electronic drum kit over USB — or play on the keyboard.
- Press play. The notes of Fracture come down in time with the recording. Play it in Beatfall or read it as drum notation.
- Slow it down. Take the Fill at bar 162 at 0.5× or 0.75× with a click and a count-in, then bring it up to 63 BPM.
- Check every hit — on time, early or late — before you record your Fracture drum cover.
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